I love playing around with the idea of realizing different projects in different genres – exemplified for me, by Douglas Adams’ quip about starting a new project:
People wanted me to do a CD-ROM of Hitchhiker’s, and I thought, “no, no.” I didn’t want to just sort of reverse-engineer yet another thing from a book I’d already written. I think that the digital media are interesting enough in their own right to be worth originating something in. Because, really, the moment you have any idea, the second thought that enters your mind after the original idea is, “What is this? Is it a book, is it a movie, is it a this, is it a that, is it a short story, is it a breakfast cereal?” Really, from that moment, your decision about what kind of thing it is then determines how it develops. So something will be very, very different if it’s developed as a CD-ROM than if it’s developed as a book. (From an interview with the Onion AV club, reprinted in The Salmon of Doubt)
Well, the playwright Lucy Prebble just published a piece on the New York Times‘ ArtsBeat blog about gaming and narrative and form and argument. It’s quite good.